A simple easy to play game. Fairly simple gameplay loop and easy to figure out and play. However, it isn't abundantly obvious how the reputation and notoriety of an encounter affect you or how much you'll gain/lose upon responding to an encounter in terms of health, rep, and notoriety. Other than that, decent gameplay and would work well as a mobile game.
If you anger a senator with more reputation than you, you lose health and money (i.e he could have sent you to jail for a short time). The money and health lost is roughly proportional to the reputation of the senator.
If you anger a don with more notoriety than you, you lose health (you'll have a hit ordered on you, or something of the sort). The health lost is roughly proportional to the notoriety of the senator
If you give in to a senator/don who is threatening you, you lose reputation/notoriety
If you work with a senator/don who is neutral or an ally then you will gain reputation/notoriety
There are a few more rules, but nothing too convoluted. Hope this clears things up!
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A simple easy to play game. Fairly simple gameplay loop and easy to figure out and play. However, it isn't abundantly obvious how the reputation and notoriety of an encounter affect you or how much you'll gain/lose upon responding to an encounter in terms of health, rep, and notoriety. Other than that, decent gameplay and would work well as a mobile game.
The game follows a few rules:
There are a few more rules, but nothing too convoluted. Hope this clears things up!